Photon

12 yrs experience

Building real-time multiplayer game networking using Photon Engine (PUN, Fusion, and Realtime SDK). Covers room management, player synchronisation, RPC calls, lag compensation, and matchmaking. Applied to mobile arena games and competitive multiplayer experiences.

Projects

  • Multiplayer Arena Game Wizard Games Inc
  • Online Multiplayer Titles XGameDev Pty Ltd

Experience using Photon

Multiplayer Game Developer Wizard Games Inc
January 2014 – Jul 2015

Courses & Certifications

  • Unity Multiplayer Games with Photon PUN 2 Udemy
  • Photon Fusion for Unity Photon Docs
  • Multiplayer Game Programming LinkedIn Learning